| 1. | The question then is how to draw the best line through the scattered points . 接下来的问题是如何通过散布的点子画出最佳线。 |
| 2. | On the other hand an object seen in reflected light will surely display some phase correlation between its various scattering points . 反之,在反射光中看到的物体,它的各个散射点之间肯定将呈现某种位相相关性。 |
| 3. | In chapter 3 , the local structure of a scattered point set and its classical algorithms are investigated 第三章研究了散乱点集的邻域结构及其经典算法。 |
| 4. | In chapter 4 , based . on the recognizability of 2d manifold , an algorithm is presented for topologic reconstruction from scattered points 第四章提出一种基于二维流形可辨性的散乱数据曲面拓扑重建算法。 |
| 5. | The main 2 sorts of compensation algorithm are base on scatter points tracking and motion parameters estimation , respectively Isar成像的运动补偿算法主要分两类:基于特显点跟踪的补偿算法和基于目标运动参数估计的补偿算法。 |
| 6. | The technique of surface reconstruction from scattered points , for its universality , is very important both theoretically and practically 作为最具普遍性的曲面重建问题,散乱点集曲面重建无论在理论上还是在实用上都有重要意义。 |
| 7. | The theory of fitting scattered point to b spline and b zier surfaces is introduced and a fitting method based on four boundary and point set is also discussed . moreover , a 研究和讨论了曲面光顺程度的分析方法,如等曲率线法、反射线法、高亮度线法和等照度线法等。 |
| 8. | In the pim , the problem domain is represented by properly scattered points . the displacement at a point is interpolated by the displacements in the influence domain of this point 在该方法中,问题域上离散一系列随机分布的节点,一点的位移值由该点影响域内的节点插值得到。 |
| 9. | After analyzing the different requirement of points reduction , the nurbs surface reduction and the quad - tree structure - based method of scattered points are presented . the specific algorithms of each are given 研究了数据分块技术,结合特征提取的过程和算法,提出了基于特征框架的数据分块方法。 |
| 10. | Using local base surface parameterization , a parametric quadric surface approximation method is used to estimate the local surface curvature properties of scattered points based on propagating normal vector direction 首先,计算各点的邻近点集,选取合适的局部基础曲面,把邻近点集投影到相应的局部基础曲面。 |